I have an IndexedStack in a Scaffold that I use to manage my registration. The Registration widget itself is Stateful, but the widgets that compose it are Stateless. The parent widget looks like this:
class Registration extends StatefulWidget {
@override
_RegistrationState createState() => _RegistrationState();
}
class _RegistrationState extends State<Registration> {
int _index = 0;
void _nextPage() {
setState(() {
_index++;
});
}
void _prevPage() {
setState(() {
_index--;
});
}
@override
Widget build(BuildContext context) {
return new Scaffold(
backgroundColor: Colors.white,
appBar: new AppBar(
backgroundColor: Colors.white,
automaticallyImplyLeading: false,
leading: new IconButton(
icon: new Icon(Icons.arrow_back,
color: Theme.of(context).primaryColor),
onPressed: () {
if (_index == 0) {
Navigator.pop(context);
} else {
_prevPage();
}
}),
elevation: 0.0,
),
body: IndexedStack(
children: <Widget>[
RegistrationPhone(_nextPage),
RegistrationName(_nextPage),
RegistrationBirthday(_nextPage),],
index: _index,
),
);
}
}
What is the best way to take data from these child widgets?
Should I pass in a callback function and hold the data in the parent? Should I pass the information down the line from widget to widget until it's submitted? I don't know what the practices are for sharing data across multiple screens.
Use Provider
Add Dependency :
dependencies:
provider: ^4.3.3
here is the Example :
import 'package:flutter/foundation.dart';
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
/// This is a reimplementation of the default Flutter application using provider + [ChangeNotifier].
void main() {
runApp(
/// Providers are above [MyApp] instead of inside it, so that tests
/// can use [MyApp] while mocking the providers
MultiProvider(
providers: [
ChangeNotifierProvider(create: (_) => Counter()),
],
child: const MyApp(),
),
);
}
/// Mix-in [DiagnosticableTreeMixin] to have access to [debugFillProperties] for the devtool
// ignore: prefer_mixin
class Counter with ChangeNotifier, DiagnosticableTreeMixin {
int _count = 0;
int get count => _count;
void increment() {
_count++;
notifyListeners();
}
/// Makes `Counter` readable inside the devtools by listing all of its properties
@override
void debugFillProperties(DiagnosticPropertiesBuilder properties) {
super.debugFillProperties(properties);
properties.add(IntProperty('count', count));
}
}
class MyApp extends StatelessWidget {
const MyApp({Key key}) : super(key: key);
@override
Widget build(BuildContext context) {
return const MaterialApp(
home: MyHomePage(),
);
}
}
class MyHomePage extends StatelessWidget {
const MyHomePage({Key key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Example'),
),
body: Center(
child: Column(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: const <Widget>[
Text('You have pushed the button this many times:'),
/// Extracted as a separate widget for performance optimization.
/// As a separate widget, it will rebuild independently from [MyHomePage].
///
/// This is totally optional (and rarely needed).
/// Similarly, we could also use [Consumer] or [Selector].
Count(),
],
),
),
floatingActionButton: FloatingActionButton(
key: const Key('increment_floatingActionButton'),
/// Calls `context.read` instead of `context.watch` so that it does not rebuild
/// when [Counter] changes.
onPressed: () => context.read<Counter>().increment(),
tooltip: 'Increment',
child: const Icon(Icons.add),
),
);
}
}
class Count extends StatelessWidget {
const Count({Key key}) : super(key: key);
@override
Widget build(BuildContext context) {
return Text(
/// Calls `context.watch` to make [Count] rebuild when [Counter] changes.
'${context.watch<Counter>().count}',
key: const Key('counterState'),
style: Theme.of(context).textTheme.headline4);
}
}
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