我使用react创建了一个秒表。我的秒表从0开始,并在按下带有componenDidMount和componentWillMount的空格按钮时停止。我的问题是,我似乎无法弄清楚如何用秒表返回的数字创建某种列表。我创建了:
times = () => {
this.setState(previousState => ({
myArray: [...previousState.myArray, this.state.milliSecondsElapsed]
}));
};
然后在render()中进行打印。
<h1>{this.times}</h1>
我想要做的是创建某种数组,该数组将在我的handleStart和handleStop方法中跟踪milliSecondsElapsed。
这就是我所拥有的。
import React, {Component} from "react";
import Layout from '../components/MyLayout.js';
export default class Timer extends React.Component {
constructor(props) {
super(props);
this.state = {
milliSecondsElapsed: 0,
timerInProgress: false // state to detect whether timer has started
};
this.updateState = this.updateState.bind(this);
this.textInput = React.createRef();
}
componentDidMount() {
window.addEventListener("keypress", this.keyPress);
}
componentWillUnmount() {
window.removeEventListener("keypress", this.keyPress);
}
textInput = () => {
clearInterval(this.timer);
};
updateState(e) {
this.setState({})
this.setState({ milliSecondsElapsed: e.target.milliSecondsElapsed });
}
keyPress = (e) => {
if (e.keyCode === 32) {
// some logic to assess stop/start of timer
if (this.state.milliSecondsElapsed === 0) {
this.startBtn.click();
} else if (this.state.timerInProgress === false) {
this.startBtn.click();
} else {
this.stopBtn.click();
}
}
};
handleStart = () => {
if (this.state.timerInProgress === true) return;
this.setState({
milliSecondsElapsed: 0
});
this.timer = setInterval(() => {
this.setState(
{
milliSecondsElapsed: this.state.milliSecondsElapsed + 1,
timerInProgress: true
},
() => {
this.stopBtn.focus();
}
);
}, 10);
};
handleStop = () => {
this.setState(
{
timerInProgress: false
},
() => {
clearInterval(this.timer);
this.startBtn.focus();
}
);
};
times = () => {
this.setState(previousState => ({
myArray: [...previousState.myArray, this.state.milliSecondsElapsed]
}));
};
render() {
return (
<Layout>
<div className="index" align='center'>
<input
value={this.state.milliSecondsElapsed/100}
onChange={this.updateState}
ref={this.textInput}
readOnly={true}
/>
<button onClick={this.handleStart} ref={(ref) => (this.startBtn = ref)}>
START
</button>
<button onClick={this.handleStop} ref={(ref) => (this.stopBtn = ref)}>
STOP
</button>
<h1>{this.state.milliSecondsElapsed/100}</h1>
</div>
</Layout>
);
}
}
this.times
是仅更新状态的函数,它不返回任何可渲染的JSX。
times = () => {
this.setState((previousState) => ({
myArray: [...previousState.myArray, this.state.milliSecondsElapsed]
}));
};
创建myArray
状态。
this.state = {
myArray: [], // <-- add initial empty array
milliSecondsElapsed: 0,
timerInProgress: false // state to detect whether timer has started
};
将状态更新逻辑从this.times
移到this.handleStop
。
handleStop = () => {
this.setState(
(previousState) => ({
timerInProgress: false,
myArray: [
...previousState.myArray, // <-- shallow copy existing data
this.state.milliSecondsElapsed / 100 // <-- add new time
]
}),
() => {
clearInterval(this.timer);
this.startBtn.focus();
}
);
};
将经过时间数组呈现为逗号分隔的列表。
<div>{this.state.myArray.join(", ")}</div>
完整代码
class Timer extends React.Component {
constructor(props) {
super(props);
this.state = {
myArray: [],
milliSecondsElapsed: 0,
timerInProgress: false // state to detect whether timer has started
};
this.updateState = this.updateState.bind(this);
this.textInput = React.createRef();
}
componentDidMount() {
window.addEventListener("keypress", this.keyPress);
}
componentWillUnmount() {
window.removeEventListener("keypress", this.keyPress);
}
textInput = () => {
clearInterval(this.timer);
};
updateState(e) {
this.setState({ milliSecondsElapsed: e.target.milliSecondsElapsed });
}
keyPress = (e) => {
if (e.keyCode === 32) {
// some logic to assess stop/start of timer
if (this.state.milliSecondsElapsed === 0) {
this.startBtn.click();
} else if (this.state.timerInProgress === false) {
this.startBtn.click();
} else {
this.stopBtn.click();
}
}
};
handleStart = () => {
if (this.state.timerInProgress === true) return;
this.setState({
milliSecondsElapsed: 0
});
this.timer = setInterval(() => {
this.setState(
{
milliSecondsElapsed: this.state.milliSecondsElapsed + 1,
timerInProgress: true
},
() => {
this.stopBtn.focus();
}
);
}, 10);
};
handleStop = () => {
this.setState(
(previousState) => ({
timerInProgress: false,
myArray: [
...previousState.myArray,
this.state.milliSecondsElapsed / 100
]
}),
() => {
clearInterval(this.timer);
this.startBtn.focus();
}
);
};
render() {
return (
<div>
<div className="index" align="center">
<input
value={this.state.milliSecondsElapsed / 100}
onChange={this.updateState}
ref={this.textInput}
readOnly={true}
/>
<button
onClick={this.handleStart}
ref={(ref) => (this.startBtn = ref)}
>
START
</button>
<button onClick={this.handleStop} ref={(ref) => (this.stopBtn = ref)}>
STOP
</button>
<h1>{this.state.milliSecondsElapsed / 100}</h1>
</div>
<div>{this.state.myArray.join(", ")}</div>
</div>
);
}
}
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